Your "in ass we trust thing" sure looks familiar.
Very much like the first thing you see when you click my profile.
...but with a cintiq! Okay that's pretty cool, I won't sue ya.
oh i never saw that before, nice ass
I GET IT
Strap on your scuba gear and come join us down on the forums!
*CRASH* *CRASH* ROAAAAAAAAAR
No no just keep sitting there and not escaping fine sure whatever
was the fanservice really necessary :\
I almost quit right then and there seeing the word "unobtanium". Come on.
Other than that, it was a very nice puzzle game, the kind which had a minimum of things where you miss them because it's unclear that you can interact with them. The scene transitions were a little choppy, but I can't fault that too much considering most games along this vein don't even bother with them. The end was less cliffhanger and more "oh, that's it?". The art and the secrets-hunting was nice (coulda had achievements for that, you know) and I think the game could have done with several more optional interactions. The art was nice, and the symbols on this, that, and what-have-you got me using my calligraphy pen for the first time in ages...the mystery of it all, however, didn't really have me involved story-wise aside from "how do I get out of here" (I do suppose that IS the title).
Or we could just watch DBZ
Welp, rolled a big snowball. Now I'm bored.
Writing words with the brush tool is a pain. Tablet makes it easier, but not enough.
I am sobbing uncontrollably at the hollow void that is my life
I love you :3
So my experience can be summed up as "huh okay wait what shit oh alright oh damn well that happened alright I guess" the end.
And from the dialogue, I suppose that was exactly what was intended?
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.