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CorpseGrinderClock

27 Art Reviews

11 w/ Responses

Richard Williams described proper art as being very like sculpture. This is kind of what I think he meant (and not in that it looks like stone) in that it has great depth and the shapes feel like you carved out detail. I don't know why but the face and the hair have this a lot more than the neck. And I feel bad criticizing that, because honestly it's better than what I make. It really is excellent. and the snakes are a very fun detail.

SPLATTERBRAIN responds:

Thanks! Paint like a sculptor. It gets easier to do the more values and lighting studies you do.

Outstanding

There really isn't any aspect of this I don't like other than maybe that Powdered Toast Man is dead.

Kind of have a Big Eyes thing going on, but I assume at least in this case that's intentional. Feels like the neck shadow plunges a bit, don't get a feeling for the topography of the medial ends of the clavicles there, but I could be wrong.

Looks like you had a little trouble with her right foot/ankle and the right shoulder/breast as well. I really do like the shading on the calf muscle though.

NanyDonovan responds:

Thanks...still trying to practice, but i'll get there eventually

I like the sallet-based design of the helmet...though you're saying it's based on DOOM multiplayer so I dunno how much credit to give you for that. Nicely drawn, I think you could stand to incorporate more of a metallic finish for the lighting, even if it's sort of a matte paint, but I can't criticize too much because I've never been great at that myself.

TheJoshMatlock responds:

Thank you! The helmet is very loosely based on the Devout Templar helmet from DOOM, however, since I enjoy putting my own spin on things, I felt the Templar helmet was too plain and needed a more armored look. I also changed a great deal of the original structure and completely redesigned it to seem more functional in appearance. The armor is a redesign of the UAC Raven armor. The spaulder (shoulder armor) is my original design. The under armor is well... sloppy, but also my design. I do agree about the metallic finish. The only reason I chose to do it this way was/is I'm still working on metallic surfaces and lighting. No matter what I did it just didn't look right, so behold, the matte finish.

why can't I vote 5 on thiiiiisss

All other paintings are shit compared to this

Dog shit

Ohhhh noooo

Um clearly his fist is hitting the balls, not the dick. 0/5

fffffffffffffff

Scummbert Clockenheimer @CorpseGrinderClock

Age 37, Male

Clocktopia

Joined on 5/22/05

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